Resourceful Hero

USA, Hero Soldier, 1941

ATT inf 10/7/-
ATT veh 2/-/-
Cost 8.00
Def 5/5
Speed 1

U.S. Hero
This unit doesn’t get placed on the battle map during deployment. At the beginning of any of your movement phases, you may deploy this unit in any hex that contains a friendly U.S. Soldier. This unit ignores face-up Disrupted counters.

Improvisation
If a Soldier or Vehicle is destroyed in the same hex as this unit, this unit can use the attack values of the destroyed unit as long as it remains in the destroyed unit's hex.

Close Assault 8
This unit has an attack value of 8 against Vehicles in its hex. This attack ignores cover.

Set D-Day, 25/45 u

 

Special Abilities Errata & FAQ

U.S. Hero

This unit doesn’t get placed on the battle map during deployment. At the beginning of any of your movement phases, you may deploy this unit in any hex that contains a friendly U.S. Soldier. This unit ignores face-up Disrupted counters.

Q: If a single Soldier is already mounted on a Heavy Transport unit (capacity 2), could a Hero be placed directly into the transport unit with it?
A: Yes.

Q: Can a Hero be placed into a hex already at the stacking limit?
A: Heroes can be over-stacked (by 1, as per the stacking rules) when they are placed.

Q: When you place a hero in the beginning of the movement phase is it allowed to move as well?
A: Yes, the initial placement of the hero doesn't count as movement so he can move as normal.

Q: Can a Hero be stopped by defensive fire? If not, is there even any reason to shoot at them for defensive fire?
A: No, they can’t be stopped by normal Defensive Fire. But if the Lethal Defensive Fire rule from the Expanded Rules is used, then there is a reason to use Defensive Fire against them. You could score enough successes to get two hits. Then they would be removed in the casualty phase.

Q: If a friendly Soldier is mounted on a transport, can a hero deploy into the same hex at the beginning of the movement phase?
A: Yes.

Improvisation

If a Soldier or Vehicle is destroyed in the same hex as this unit, this unit can use the attack values of the destroyed unit as long as it remains in the destroyed unit's hex.

Q: Ok, does this work? One of my units attacks and gets enough successes to place a face down destroyed marker on an enemy unit. In the same assault phase, I then move a Resourceful Hero into the same hex of the soon to be destroyed enemy unit. Since the Resourceful Hero is technically in the same hex as the destroyed unit during the casualty phase, does it get to use its' Improvisation special ability?
A: Yes.

Close Assault 8

This unit has an attack value of 8 against Vehicles in its hex. This attack ignores cover.

Q: Can a Solder perform a Close Assault while loaded on a Vehicle with Fighting Platform?
A: Yes. Close Assault can be used without dismounting, if the transport has Fighting Platform.

 

« back to search page
« view Special Abilities Errata & FAQ list